Did you play d1 nightfalls? You know the time when the team went back to orbit in case of a wipe? Those nightfalls were way harder than in d2. Not saying they were extremly hard, but you had a nerve in them that’s completely gone in d2. Now you just run through them with minimal effort. Timers being removed is a good thing.
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So your answer to lack of challenge or excitement is to remove the only thing that separates it from a regular strike. These casuals just seem to be multiplying.
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No, nightfalls have modifiers and harder enemies. They were nothing like a regular strike in d1.
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Edited by Razgriz1972: 1/12/2018 9:28:44 AMYeah but harder enemies with no consequences. At least D1 your team wiped you had to restart. D2 couldnt complete in time you had to restart. But you are saying remove the only thing that the nightfall has that makes it harder than a regular strike. Might as well as ask bungie to add a "its too hard" mechanic where they just give you the engram for logging in.
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Uhm, no. Are you reading what im writing? Modifiers and harder enemies does not make it a regular strike..
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They had modifiers and "harder enemies" in the heroic playlist in D1 it also had no timer. Sounds like regular strikes with no consequence to me.
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Wow..