To respond in full:
[quote]-Eververse...is fine. Could you add a disclaimer that informs the buyers that they’re buying a RNG box that drops RNG items and that they’re guaranteed a RNG item, maybe not what they want but something is better than nothing. Can Tess sell 2-3 loot box items for silver on a 2 week/Monthly rotation for the people who want to buy specific things? And please don’t add it’s loot into the regular loot table. I picked up way too many Duck Horns for clearing NFs in Destiny 🤬[/quote]
I say get rid of RNG altogether. This should be a transaction, not a gamble.
[quote]-Revamped loot system Y3 OS & Tokens.[/quote]
To expand on that, Bungie should try to make it so that you can purchase any item from a rotation weekly with tokens, or go for RNG.
[quote]-Whole team gets heavy regardless of who picks up. Chests drop the middle of the match at each team spawn. Locked to each team, no stealing...😉j/k.[/quote]
I hope you are "j/k" about this, because the whole reason Heavy exists is to drive players together. Free handouts would make the value of it nonexistent. It's been here since the beginning, it isn't going away.
[quote]- SRL needs to return and bring back the flips for our speeders. I understand Ghaul broke our stuff but how did forget to make speeders that flip?[/quote]
Yes, now.
[quote]-Masterworks reworked so they actually feel “Masterworked”. They feel kinda tame for anything masterful.[/quote]
The problem with making guns good is that Bungie wants to be 2 different games: a balanced, competitive PvP, and a grindey, looter PvE. These 2 don't go together. The simple answer would be different balance between PvP and PvE, but they won't for some reason. Until they do, we'll have to deal with endgame loot that is underpowered for your accomplishment.
Anything I didn't comment on, I agreed with.
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