JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline today for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Destiny 2

Discuss all things Destiny 2.
12/28/2017 6:43:37 PM
1895

Player Feedback: The Dawning

Hello all, Since the Dawning went live, we've been watching the conversation and recording your feedback. I'd like to give a short list of items that have been noted. This list is not prioritized in any fashion, but a quick representation of trending topics throughout the community: [quote][b]• Eververse • Mayhem • Vault Space • Endgame - Strikes, Raids, Item Collection • Crucible - Gametypes, Team sizes • Sandbox Balancing - Exotics weapons and armor • Three of Coins • Curse of Osiris: Weapons Forge Questing • [url=https://www.bungie.net/en/Forums/Post/240613535?sort=0&page=0]Masterworks and Weapon/Armor Modifications[/url][/b] [/quote] That said, keep it coming. When we return to full force in 2018, details will be shared on the feedback that was collected and how we'll look to address it. Cheers, -dmg04
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Could you please address these concerns: 1. Can't use boons while loading in, must use them in activity when it is highly inconvenient or we will forget to use them. 2. Can't see challenges ever, can't see them in the map, can't see them in game because they won't load if you've picked anything up. 3. Items reorganize by them selves. I go to use my crucible gifts that are stacked and after the first one everything moves and I nearly delete other things. 4. Heavy drops in crucible. At times it is literally impossible to get heavy and going a full game with out the opportunity to have it once is a shame. 5. SMG ammo is way to small for PVE. 6. Not enough ammo for sweet business in PVE 7. Not enough ammo for Crimson in PVE 8. Blast radius on Sins of the Past is too inconsistent in PVP 9. Not enough space to do your mod system. Perhaps make things more universal i.e. counterbalance mods can be applied to two sets of armor instead of one or just a specific class. 10. Stop adding shaders to the game until you can fix inventory space for them. 11. Make hammers more powerful, they fly slow enough, they should be a one hit kill in PVP 12. Bring back some form of shoulder charge for Titans 13. Allow aim assist on Hunters. At least allow a form of hit registration for melee. 14. Take away radar if Invisible, similar to Warlocks blink ability. 15. Improve supremacy so that crests don't fall into the nothingness and are un-reachable 16. Lessen the cost for Crucible boons to be the same as Vanguard boons 17. Improve time to kill in PVP to be slightly skill based instead of solely team shotting 18. Introduce slow firing, hard hitting weapons. Not just slower firing weapons with no upside 19. Change 5th clan banner reward to anything other than Mercury adventures. 20. Make us taller so there is less head glitching in game. 21. Add at least a select pool of weapons with random rolls 22. Add strike exclusive loot 23. Don't reset RAID keys, a lot of us have to use LFG to even play the raid and it's even more difficult to LFG a team to do chests, look at the stats of how many guardians don't turn in their keys if you have to. 24. Allow for guardians to join competitive and trials, not being able to rejoin a game is tragic for everyone and encourages people to leave regular competitive crucible 25. Apply a damage buff or recovery buff in crucible when the sides aren't even 26. Apply a percentage of super when joining a game already in progress 27. Lessen sword ammo in crucible maybe give all heavy a 60 second expiration to use? 28. Take the first heavy out of supremecy 29. Add a crucible mode that incurs tick damage if you are in an area for too long 30. Add postmaster deletion capability 31. Improve shader preview, the description box is nearly always hovering over my item and I can not see 32. Just give ammo and supers to people joining a public even in progress to encourage more participation 33. Bring back ammo synthesis or allow for heavy ammo replenishment of some sort after a team wipe ie Raid and strikes 34. Scale public events difficulty to match the number of participants, some are too easy and some are too hard when alone. 35. Allow sparrows on Mercury or allow enemy to last longer. 36. Do not teleport enemy away if they are actively involved in a fire fight. This tends to happen right after you expend all of your heavy ammunition and are left very unsatisfied 37. Add some kind of indication when a boss becomes immune so as not to waste heavy and supers 38. Incorporate the term exotic into exotics 39. Add kinetic mods to masterworks weapons on drop 40. Reverse engineer mods from deleting equipment 41. Allow recovery once tethered 42. Add timer for Banshee-44's mods 43. Allow damage through Nova bombs 44. Allow Auras to last 7 days, sometimes I play things on Monday and it's dumb to have an aura disappear after 10 hours. 45. Give aura something ie XP bonus in PVE or PVP activities, work similar to 3oC 46. Give us some reason to play Nightfall on prestige mode 47. Decrease vendor purchases from 200 tokens plus shards to 20 tokens plus shards 48. Make resilience matter in more ways than 4 or 10 49. Decrease the time it takes to do warlock and titan abilities to match that of the hunter 50. Replace unused grenades like fusion and magnetic with anything I would say that's a pretty good start to help improve on player's moral and want to play the game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2
You are not allowed to view this content.
;
preload icon
preload icon
preload icon