- Underwhelming content,
- Minuscule roaming area,
- Short campaign.
- Not much end game material
(unless you decide to fork out real money to Everpurse)
- A “Raid” lair (that frankly feels like a beefed up, tactical heroic Strike)
And
- Top it all up with NO significant involvement from the very own guardian legend who’s “DLC” this is - Osiris himself.
You hear him on the voice comms, see him for a second where he pats your back and then voila... gone.
At least in The Dark Below, it gave a whole new proper raid (though I’ll admit it had more cheese than a New York pizza), fun and effective raid weapons for both normal and hard mode and a whole bunch of meaningful exotics.
All in all, Curse of Osiris felt like something the developers put together and stitched up in a hurry, which as the rumours and news goes, is actually what happened.
Shame, this DLC had a lot of potential - but I guess it missed its mark.
Curse of Osiris could have been the one that Bungie could’ve redeemed themselves with.
As always, these are my opinion just like you are welcome to express yours in the comments below.
Take Care Guardian.
~ RaZoR Out!
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Dark Below is better