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originally posted in: "Too hard to make content" - Bungie
1/6/2018 9:41:46 PM
1
No, that's probably because halfway through development they scrapped almost everything and started over, which they've admitted to doing just like they did with D1, again. I don't believe for a second they crafted a new engine or better tools, I haven't seen one thing to show that they did, and they're crying the same complaints despite adding more employees and additional studios to the project. Everyone seems to want to blame big, bad Activision for everything and I think it's looking more and more like 90% of the blame falls squarely on Bungle. Everyone thought all the Eververse woes were due to pressure from greedy Activision, but we now have a Bungle employee saying they went to Activision and said, "We can't deliver enough content to make money, but we can pump up the shady MTX at Eververse. How about that? Will that do?" These guys bit off more than they could chew and probably couldn't find the right course in daylight with a flashlight.
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