You're wrong. The game engine they develop with their cutting edge computers is arguably they're greatest tool. They are on record saying that the engine they built for D1 was not suitable for a game that required constant maintenance and frequent updates. They said it could take a day or days to make the smallest changes. That's a terrible tool. With Doom Snapmap I can build and populate a huge level with goals, objectives, or even unique gameplay in a day, and anyone in the world can play it minutes after I finish it. That's a good tool. Bungle essentially had to build a tool to clean an office building and they decided to build a toothbrush. They swore D2 would be built on an entirely new engine with better tools up to the task and over 700 employees to weild them, yet here we are hearing them say they just can't do it.
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