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originally posted in: "Too hard to make content" - Bungie
1/4/2018 4:51:51 PM
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It was a rushed product. But that is true of EVERY AAA game that has to go through a major-publicly owned publisher in this day and age. They have shareholders pressuring them to maximize profits, and gamers who are unwilling to wait the 4 or 5 years that the development of a game like Destiny 2 probably really needed. The point is that this is not a problem that is unique to Bungie....and Yong Yea's work usually makes little-to-no effort to conduct a balanced or objective discussion on his chosen topics. He is what I've come to call an "advocacy journalist". Someone who pretends to be a journalist, but is instead has a clear ideological agenda, and is an advocate for a very particular point of view. In his case the narrative of the victimized gamer who is struggling for the purity of gaming against evil, greedy corporations trying to screw them over with microtransactions and poor products. Advocacy has its place. But it does everyone a disservice when it tries to present itself as objective.
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