Yep, and so long as they and other intended OHK weapons occupy the same slot with limited use, I couldn’t care less if they’re in the game.
It’s the “power fantasy” group that want OHKs in every slot I’m arguing against.
And who the hell said that Sniper Rifles should be OHK when moved to the Kinetic slot?
As I've mentioned earlier on this thread, there should be some *tweakings* to readjust those guns (due their higher ammo capacity and increased usability).
They could kill players, for example, with 2 HS instead of one, as:
1 - Due to their slow ass cadence of firing, that little warning should be more than enough to any self-aware player to move out of the way or strike the sniper back.
2 - 2 accurate shots means more skill required, and less luck involved. And I don't see why that could be a bad thing for PVP.
Not to mention that, with the constant worry of being spotted out by some sniper scope, teams would be *forced* to spread themselves out more evenly and in more strategical ways, taking more advantage of the safe spots of each map, making every different feature and land scape of them more unique and relevant.
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