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11/29/2017 9:47:57 PM
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Jinx

"Be excellent to each other"... Hey WanDeej. Maybe you haven't noticed but the community, atleast 95% of it. Is united at last... Behind one common banner... Against you. You have finally managed to unite the community. Against your selves. Congratulations. We're not cursing at each other any more, we're all cursing at you, lol. People have been giving you constructive criticism all along. Maybe you should have addressed some of it instead of waiting until your game was going up in flames to deal with it.. You know people are heavily opposed to that stupid timer. You know people have uniformly rejected the current fixed roll system and lack of mod variety. You know people do not approve of the fixed skill sets. You know people do not approve of the balancing. You know that people don't approve of the 4 v 4 even though, personally.. I do, but most people don't. You know people don't like the token system, or the lack of point to shards. You know people don't like how bland and boring everything is. You know people are rejecting every part of the direction you've taken. Why? Because you promote a sense of false equivalency that the 1 person who is happy with this situation is equal to the 20 who aren't. You need to start paying attention to what the majority of your fan base wants, not focus on the 5% that agrees with you. That. Is why your game is dying. My constructive criticism to you, is that you learn a lesson every corporation ever has already learned. What the customer wants is more important than what the business wants them to have, because if the business doesn't give the customer what they want, that customer goes somewhere else. Would you rather lose the business of the 3 to 5% of ultra toxic players who want everything to be about as much fun as having your breasts in a vice? Or do you want the business of people who will stick with you forever as long as they're having fun with their friends, working together to get through challenging content instead of yelling at each other over every tiny mistake? Here's a helpful hint. Your company can't survive off those 5% of sweaters and 5% of casuals. You need something for the 90% of players who are somewhere between.
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  • I agree with this post 100%! I'm tired of watching a group of 30 players to 100 players go up to the developers and demanding change, just to have the devs say; "but this guy likes it." They need to listen to the majority. Also, yeah. TOKENS SUCK. They're the main reason I've taken a break from this game. I've gotten the raid sword 5 times. Each time from a raid engram. I'd like them to be completely removed.

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  • [quote]"Be excellent to each other"... Hey WanDeej. Maybe you haven't noticed but the community, atleast 95% of it. Is united at last... Behind one common banner... Against you. You have finally managed to unite the community. Against your selves. Congratulations. We're not cursing at each other any more, we're all cursing at you, lol. People have been giving you constructive criticism all along. Maybe you should have addressed some of it instead of waiting until your game was going up in flames to deal with it.. You know people are heavily opposed to that stupid timer. You know people have uniformly rejected the current fixed roll system and lack of mod variety. You know people do not approve of the fixed skill sets. You know people do not approve of the balancing. You know that people don't approve of the 4 v 4 even though, personally.. I do, but most people don't. You know people don't like the token system, or the lack of point to shards. You know people don't like how bland and boring everything is. You know people are rejecting every part of the direction you've taken. Why? Because you promote a sense of false equivalency that the 1 person who is happy with this situation is equal to the 20 who aren't. You need to start paying attention to what the majority of your fan base wants, not focus on the 5% that agrees with you. That. Is why your game is dying. My constructive criticism to you, is that you learn a lesson every corporation ever has already learned. What the customer wants is more important than what the business wants them to have, because if the business doesn't give the customer what they want, that customer goes somewhere else. Would you rather lose the business of the 3 to 5% of ultra toxic players who want everything to be about as much fun as having your breasts in a vice? Or do you want the business of people who will stick with you forever as long as they're having fun with their friends, working together to get through challenging content instead of yelling at each other over every tiny mistake? Here's a helpful hint. Your company can't survive off those 5% of sweaters and 5% of casuals. You need something for the 90% of players who are somewhere between.[/quote] I like this post and do not like bungie after d2 but im not sure if its bungie or activision causing it all probably mutual

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  • Activision has a contract with Bungle to meet certain obligations, mostly profit margins. They have no say or sway over how those margins are maintained, if you have an issue with the actual game, then the person you need to address that to is Bungle's staff. Activision may be the scum of the industry, but they didn't cause this.

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  • Well then im addressing bungie in agreement with every statement of corrections this game needs i love d1 once it became like complete after taken king then they trashed what couldve been followed up on as an even greater game instead ruining the majority of flaws they had fixed and making something so much more awful. Better? 👍

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  • Very well put.

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  • exactly

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