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Destiny 2

Discuss all things Destiny 2.
Edited by BarretOblivion: 11/20/2017 4:33:05 AM
61

Bungie, Start Pushing Destiny into the MMO/FPS Hybrid

As of right now I am going to make this a long post so bare with me. Destiny 2 as of right now is hurting because of the idea of focusing more along the lines of the generic FPS genre instead of becoming the MMO/FPS many of of hardcores saw glimpses of in D1. There is no excitment in the guns, or abilities I wield. Even with this DLC coming up, if your going to increase the level cap, are you expanding upon the talent nodes for all the subclasses. Right now, having only two ways to play per subclass is the exact OPPOSITE of what we wanted. Destiny 2 is missing the chaos aspect, excitement, the for better words "unbalanced" aspect of PvE. Sure PvP is somewhat balanced but you killed the PvE scene as a result. START SEPARATING PVP AND PVE. Disable abilites, perks, and even some weapons if you have to keep PvP balanced. However, Make PvE insane. Let us have the sensation of going ham, with well thought out challenges. Make Prestige mode of raids only for the elites, while having the standard raid be a way for all players to experience a dumbed down version of the raid while making the Prestige version of the fights have many more mechanics, basically making it an entirely new fight. Give it full matchmaking for the normal version while adding in a LFG system in game where we can find "statics" or even clans that help us build bonds. Make the Prestige versions of these raids the only way to hit the cap and have amazing weapons that are worthy of the challenge you give us. Develop large scale strikes, lets have 12 man strikes that have raid-like mechanics to help teach people the basics of raiding while giving people gear that is a steeping stone to the Prestige raid. Make Heroic strikes a special challenge with their own reward drops, unique looking vehicles/sparrows, with beefed up versions of the bosses. Make Destiny the defining MMO/FPS experience. I want to feel powerful, but also fight powerful challenges. Edit: I also want to point out one other thing. Destiny's setting is amazing, yet I am disappointed above all else of Bungie's lack of being creative and asking for feedback on things to truly make Destiny stand out. I want Destiny to not only have 2 million players at launch, I want this community to grow to 10 million users after years.

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  • Something ive noticed is that d2 took the exact opposite route borderlands 2 did with its sequel. Borderlands 1 actually had some pvp, it was pretty horrendous and unbalances so for borderlands 2 they just removed it entirely outside of duels. They also doubled down on the craziness in the rest of the game, weapons and abilities, this created chaos and hilarity and was a game i thoroughly enjoyed for 3 years. D2 on the other hand took the opposite approach, to become as generic as it can be without being halo or call of duty, reduce everything that made it unique and double down on..... nothing really. The entire game feels uninspired even the story which seems the only thing people say is better than d1 is still soo bad nobody mentions it outside of its comparity to d1 ( if you have to compare a slightly polished turd to a regular turd, signs are the polished turd might as well be just as bad). I wantes to enjoy d2 but it seems as though its suffering from an identity crisis. Theres the pve side which is crying out in pain then theres the pvp side which has been forgotten by all but the most dedicated players. I would say gearbox made the right call by playing into what made borderlands borderlands. I would say bungie made the wrong call by playing into what made destiny forgettable.

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