Ive had enough time played to finally provide constructive feedback. The 4v4 model along with the lack of choice in the crucible is a definite downgrade from Destiny 1. Also, the hit detection is pretty bad. I know it's more than likely lag. Staying with a peer to peer system will be one of the catalysts for it eventual demise. I really hope you're truly listening to the community, Bungie.
Adding selection for different game modes is a necessity. Ranked play so that competitive is actually used. I only see a few weapons in the crucible, which is a problem. I thought you boasted balance? The team model is effective in trials or comp, but there's nothing for a solo player. Frankly, it seems like the skill is gone. Just hold someone's pocket, that's boring
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#feedback
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Hey looked at your fireteam and kinda thinking of joining here's my gamertag for more info BazHTripz
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Can anyone give 1 reason why 6v6 is objectively better than 4v4?
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I also want to be able to pick my own game type in crucible like D1. Bungie’s stupid system put me in 10 control matches back to back. 6 v 6 was much better and having the option to chose was much better. Are we sure bungie is not a group of communists?
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I totally agree
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considering how tiny some of the maps are 4v4 is fine there's two maps i can think that are too big for a 4v4 and they mostly show up in comp
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Idk about worst decision, but a lot of Pvp matches (especially objective games like control or any of the bigger maps) are super slow.
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Edited by GraciousEel761: 11/19/2017 7:46:14 PMI don't find it to be that much of a problem honestly. That maps are around the right size for 4v4. I think more players is really overrated. What would be the affect of increasing players by 4 to 12 total? Are you actually just suggesting that Destiny 2 just be reverted back to Destiny 1? In games like BF1, there were options between 20 and 40 players in Operations. There was a noticeable difference. If you think D2 is a team shot fest now, just imagine 6v6 would be like, all things the same. What teamwork does is help mitigate the weakness of individual players without letting really good players abuse the game like they usually do. The only problem is Bungie didn't implement a way to make sure that teams are matching up against other teams, etc.
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The worst? No, the worst was Destiny 1 on launch.
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Yea this game SUCKS and Bungie HATES fun👎🏻
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In d1 trials I struggled to find ppl for attempts when it was 3v3 now it's 4v4 what's the point,bungie going backwards instead of forwards(working as intended), peace
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Their worst decision was developing Destiny 2. It makes Destiny 1 look better by comparison.
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I don't know about worst (static rolls, PvP playlists, nerfed abilities, double primaries, tokens, etc.). Let's just say "amazingly terrible".