• Players only get an orb to use, which functions like the arc charges you get from Fallen Walkers. You can only damage other players by hitting them with the orb.
• Instead of being a single spark, there is now a charge that moves around the map, when you step into it, your orb is now charged.
• There are 6 Rifts (goals) around the map, but only 1 will be active at a time. Where it starts and moves will be random.
• Hitting an opponent that has a charged orb will take their charge (they lose theirs) and prevent them from moving for 2 sec (so people aren't just going back and forth).
• Players with a charge have their character highlighted and icon (in UI) showing that they are charged.
Can be team-based or free-for-all.
• In teams, hitting a teammate when you are charged transfers the charge to them.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.