I open nearly ~850 + tokens, and like everyone here was very disappointed with RNG/drops. Was I upset? Hell yes..., but more so at the overall rational behind the token drops (5 for Ws and 2 for Ls), this is what made me experience the IB TILT. Basically, every hour you had an opportunity to make 20 to 35 tokens, the equivalent of (1) IB legendary drop for a weapon/gear. This by far was the catalyst of my frustration. Not sure what genius came up with how this token system would work for IB. But, in my opinion this was a major fail. D2 as a whole, has been a major disappointment. Literally, after 3-4 weeks of continuous play/grinding, I basically grew tired of D2. However, for D1 I was still grinding that game all the way up until D2 dropped. I have no words, and I can only try to be optimistic in my thoughts by hoping this game will have more to offer, as we continue to play D2. In the infamous words of Johnny Cash, " I hear uuuhhhh nerf-/buffs uuuhhh coming, there rolling round the bend".
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Amen dude!! I have a livid love/hate relationship with this amenas I’ve struggled since the release as well to give it chance upon chance to make me feel like my 100$ was well soent and so far I am disappointed as well. The utter lack or creativity and unprecedented laziness from bungie has got to end. No gear should be the same in looks or overall abilities. All raid gear/trials gear should have PVP/Raid specific attributes giving players who own said gear an edge. FOGIVENESS BOOMS, IB Level Advantages Enabled, and make the damn exotic drops less common. And give me back my players choice in PVP game types. Sheesh man. i just want to choose my own stuff and grind for what I want not what I’m randomly given. After the 10 duplicate of anything it becomes a punishment and not a reward.