An exploit has been discovered in the Leviathan Raid that causes the encounters to be stripped of their intended challenge. To allow time to fix this issue, we are delaying the start of the Prestige Raid until next week. It’s important to us that the team who earns World First status doesn’t have their legacy tarnished by doubt, skepticism, or uncertainty. The new start time for the Prestige Raid is Wednesday, October 18, at 10AM Pacific.
The players going for Worlds first on the Prestige difficulty aren't going to cheese an encounter anyways. These are elite raiders, 99% of which who steam. Plus the time it takes to cheese an encounter takes more time to set up then to simply do the encounter normally. The player base that is cheesing the Raid is the casual player base that can't complete the Raid as designed and have average or below skills. So why even push it back a week? This isn't the only thing people are pissed about either. There is no incentive to do activities. Trials gear, Raid gear, hell even faction specific gear, doesn't have unique perks for playing in specific activities like Crucible or social spaces like the EDZ. Same things goes with the weapons... There is no reason to grind for that perfect role on a weapon... Oh you got the Better Devils hand cannon? Congrats because you, the next 10 you get, and every other player in Destiny 2 are going to be the same. Weapon perks like Dragonfly should be perks we can equip to weapons as well as armor specific perks like faster revives on teammates or the chance to generate an orb when killing Cabal as well. You want us to collect all this static gear to allow for more customization amongst Gaurdians, but then we can't even collect all the gear because we have no room in our inventory or vault too. Our Vaults are being taken up by Shaders because we can only hold 50, yet you have 60+ in the game as well as mods, weapon and gear sets we are trying to collect, exotic ornaments, etc. I have three different characters (like I'm sure most Hardcore players do) and am sitting at 180+/200 vault space because there is so much random stuff that I can't hold on to that I have to put away. You want us to collect stuff, so then add in a kiosk or something that allows us to collect everything, see what we have collected/are still missing, and pull that gear out whenever we want. Found an EDZ Titan Helmet? Dismantle it if you want, but allow us to go back to Devrim Kay to repurchase it if we desire. Found Better Devils and accidentally dismantled it? Go to the Tower, access a Legendary Kiosk, and find it in a list to aquire it. After three years of Destiny 1, you guys listened to the community and took many steps in the right direction to improve upon and make the game better. However, when Destiny 2 came out it's like all that went out the window and you took 3 steps back to cater to the more casual player, when your main player base is the hardcore player. Someone who spends 30 hours a week on Destiny 2 should feel like there time is being rewarded greater then someone who logs in and plays for only 2 hours a day. And don't even get me started about Adventures as there is absolutely no reason to do them after a certain point... I'm tired of RNG from vendors too. I really enjoy how the Trials Vendors are set up. You get X amount of wins and you get to choose your reward from three different options when you level them up. Why can't other vendors be like this? If I'm not turning in engrams to Devrim Kay and instead tokens then why can't I choose my reward? Why can't I pick and choose to build the Legend I want to become, or have we forgotten about that? It's one thing finding engrams and turning them into the Cryptarch for random rewards, but planet Vendors is another topic. Should I talk about reskinned gear too? The common auto rifle Pariah you get in the start of the campaign is simply a Scathelock. Your exotic ship is simply a reskin of another common or legendary ship simply with a new paint job or light on it and there is nothing exotic about them. Faction Armor like Dead Orbit is just reskinned EDZ armor with the DO logo slapped on it. Meditations are simply reskinned campaign missions with more difficult enemies. Etc., etc., etc... I could literally go on and on like I'm sure other HARDCORE Destiny players could, but I'm not the type of person you all at Bungie are listening to right now. Instead you can hear all the casual players complaining, the player base you're trying to sucker in to playing your game, so you're listening to them instead. There is so much to work with and improve upon in Destiny 2. As some Reddit user posted, "Destiny 2 is miles long, but only feet deep." If significant improvements, content, and a reason to continuously comeback to the world of Destiny 2 aren't implemented into the game soon then you're main player base is going to dwindle, move on, and find another game. Oh, and before I forget, give us something to spend all of these useless Legendary shards on... Wreck out.