In fairness, D1 was made much better by the clanmates I hung with. Raids were a blast. T-bagging dead teammates in the Oryx raid. Shoulder charging them off the jumping parts. Doing crota for the crux that finally landed on try number 84. Dozens of great VOG runs. Crucible, especially private matches, was a blast. Favorite time period was probably right when HOW started. Weapon rolling, iron banner, new PVE content. The clan was fun. We started separating about mid-way through The Taken King though. Now, everyone who is left just usually does their own thing. Mostly schedule issues. I'm only on Saturdays usually and they play on weeknights.
A lot of people complain that the game is for casuals now. If that is true, and it may be, then the problem may be compounded by the fact that a "casual" does not usually have a commitment to a clan of friends (by their very nature). I am a casual because I cannot commit to the time and energy it takes to make friends in the game sufficient to sustain an ongoing, meaningful gaming relationship (work, 4 kids, responsibility, yada yada yada.) A game that is set up for casuals on one hand, but that requires a strong base of friends on the other hand, is not practical. In that scenario, both "casuals" and the more serious players suffer - one from an inability to enjoy the fullness of the game and the other from an inability to enjoy longevity.
Destiny 1 had its ups and downs for sure. I think the problem here is that we may have been expecting a D2 universe that expanded on D1. Instead, we got a new game that brought us back to step 1. It will be good after 2 DLCs, I'm sure of it. But it's hard not to feel like a child who just got his lolly pop taken away and replaced with a box of raisins...or celery.
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Agree 100%!
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And it was not that D1 was better then D2 on the very beginning of the launch. Means what you say is bull, every game needs to build up. I guess they do that with D2 also. Pc comes into the game to, yeah good idea to give everything to console players and then when PC is there they have to find there way into a so much stuff. I believe they wait to not give everything at ones. Maybe even did get rid of RNG because of the start because they wanna know how balanced the game is now? Patience is a good thing tho.
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I'll take raisins and celery over a lollipop any day :D
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Yeah, probably a bad analogy because I would too. :)