That mission felt super Halo-like. It was dope.
They fell back onto Halo concepts for mission mapping this time around. There's no way I'm going to drive a tank into a large room with two bridges and not think "Halo". Sprinting/riding our way out of a collapsing ship is also pretty hallmark of Bungie.
Side note, it's epic as hell if you use Striker to run off the Almighty when it's getting destroyed. Music is awesome, environment is awesome, and you're a crackling demon of speed blitzing your way across an exploding sun destroyer.