Why was the spike grenade removed i loved the thing for corners aswell as other things, now we just have that grenade that makes a line of void fire and its god awfull
Just noticed its on the hunter void now :(
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Edited by gepi79: 9/19/2017 5:43:35 PMI would prefer a ball grenade for the sentinel instead of a spike or line grenade. IMO, every sub class should have a ball and a "kill when attached" grenade.
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The void wall grenade is a favorite of mine. So many multikills and even in PvP no on seems to notice they are walking in it till it's to late.
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We have like the best one in the game. I mean it knocks people out of supers.
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That was the worst defender grenade if you didn't use magnetic for pve and suppressor for PvP you were doing it wrong
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It was always on the hunter
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I like how they introduced the voidwall grenade in d1 with the nightstalker and everyone complained about how godawful it was, so instead of changing it they gave it to more subclasses
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They probably switched it to stop the voidwall + smoke combo
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It's always been on the void hunter
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The spike grenade was designed for the void Titan, and replacing it w half the wombo combo makes no sense cus w out the other half it feels meh.
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Yea its ok for pve sentinel has probably the shittiest grenades. But superior arsenal perk makes em easy to us against groups at least