Anyone who has leveled their character to 265+ will understand this post. What is the point of putting a cap on legendaries? This just makes you not want to play the game, there is no point to grind. The only way to increase your light level is getting exotics or powerful gear drops. You can only get these powerful gear drops once a week or day from nightfall and raid (and some other minor stuff). I understand that you can acquire legendaries a lot easier in D2, but whats the point if it won't help you at all. It's the equivalent of getting shards.
To fix this issue I would decrease the chances of getting legendaries, but they will have the chance to be your light level or a little higher. For the venders just make it 1 light level above your current but make it take more coins/parts to receive an engram.
Yeah I understand you want to limit our progress by having these blocks but it just ruins the whole gaming experience if I can't level unless I get one of those two items. I don't see destiny lasting too long if they stay with this legendary level cap system.
Anyone else feel the same way?
*edit
Once you reach 280 light mods make it possible to level from the legendary cap. Also it is possible to recieve legendaries with legendary mods attached from engrams increasing the cap. That's how to get up to 280 besides weekly powerful gear drops.
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They aren't capped, just so you are aware. It may only seem that way because you exhausted all of your materials too early. If you turn in or obtain your rewards with a bit of planning, leveling isn't a big deal. I started my Titan on Sunday morning and as of last night, it's 294. I only did public events, the story line, a couple of lost sectors, 1 nightfall, and only 2 of the exotic quests. YouTube and patience will go a long way.