In concept mainly.
The idea of the kind of game Bungie is trying to deliver with Destiny is amazing. A game where you can come in to a great world, with great characters and a great story, and you can feel as a part of that world, and be there with your real friends, and/or make new friends. The gameplay is fantastic, and some of the activities that Bungie has created are incredibly unique to console gamers.
It is incredible, the way that raids in Destiny bring a group of six people - sometimes best friends, sometimes complete strangers - and can give you an experience that you will live with forever. And on many occasions my fireteam of three have appreciated that growing together as a team in Trials, is one of the best things that has ever happened. This game is full of wholesome moments, but the key is that you experience them [b]together with your friends.[/b] It is truly a game that brings people together.
Of course, there is much criticism for how D1 shipped. But the fantasy that this game creates, it will not be easy for any other developer to replicate that.
It's a shame that Destiny 1 couldn't shape up to its dream. That is its biggest downfall. Not the lack of story, not the lag, not the elitism, none of these on their own. Combined, they all point to the fact that Destiny 1 could not properly or fully deliver on its promise. However Destiny is more than just a bunch of consecutive games; it must be looked at as a franchise as a whole. And only once we reach the end of the franchise, will we be able to look back on all that Destiny was, all the years that we played, and understand that this is the kind of experience that you will never find anywhere else.
We will not realise it until then, and we will be too busy playing in the meantime, but once we are done, we will see that Bungie created history with this game.
It's not about the game that Destiny [i]is[/i]. It's about the experience that playing in the Destiny universe will become for you.
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