Yeah I too was hoping for more customization options, not less. Hopefully there will be more than just two of these 'Attunements' per subclass
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No, I hope you can switch between Attunements. If you can at least switch, that would be a bit more beneficial and convenient for the community.
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Edited by Brickinthewall87: 6/22/2017 1:47:25 AMThat would be pretty sweet if we could switch attunements on the fly without going into a menu. Possibly a new use for the d-pad?
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hell ya
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You can switch paths whenever you want, but you cannot mix and match the 2. It's one or the other
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then thats fine with me
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Not me. Choosing from 1 of 2 paths makes me feel like I'm playing "destiny: forge your own path...but your path is the same as everyone else's."
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you can switch tho
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You didn't hear me. I know you can switch. I wish they had a better system because only having 2 trees and not being able to mix and match makes it so that you either choose path 1, or path 2. Yes you can switch, but you will always be striker A or striker B. There is little diversity. And it says something when your game is called destiny.
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tbh it is kinda better since each stack of node have their weaknesses and strengths, to fit playstyles, rather than just have 1 universal build that people all use because it's just that good. I mean, if something is really good, would people really want to switch? By using this system, this allows for the balancing of classes, so that Bungue wouldn't have to nerf a person's favourite class just because many people are whining about it.
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I agree with the switching, especially if it could be mapped to be done on the fly on an elite controller or something like that. Nevertheless, I have no doubt the subclasses will be expanded upon as we reach DLCs.
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Of course they will. Strip it back so they have something to give later. They have run out of ideas.