All new subclasses
Jumping ,movements ,reaction to environments
Speed up crucible destructible environment
New interface for weapons and abilities (will feel like a new game)
One new guardian
Puzzles to open doors to move to next section of campaign
Space Ship battle in campaign (player controls)
Duel wield disarms
Special ammo like ice slows foe down ,electric disruption
Different forms of melee
New elements
Animals In environment
Build your own weapons ..except for exotics
English
#Destiny
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Edited by Impurity41: 5/24/2017 4:55:52 PMI just wish we had different grenades and abilities. Completely new stuff. The fact that you can only pick one tree out of 2 leaves very little diversification. And the trees aren't massive, they are just 4 ability nodes. Yes there are more abilities equipped, but most are abilities we've seen before. I thought above all else, the skill tree would be a little more like an mmo (that idea they were pushing about the series).
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Thats just things u want. If it was an expansion id have my vision and fang come with me. If i was an expansion youd still patrol the cosmodrome, youd still be killing oryx.
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Edited by Crashdogg76: 5/24/2017 12:30:35 PMthe problem is the Ai (even though it was only a Demo, and Devs like to play on easy difficulties to make themselves and trailers look good ) they brought the same dumb Ai into D2 if people would've saw a different Ai theyd be like "Holy Shit, its a new game"
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Would everyone throw eggs at me, if I said I was hoping for some kind of evolution on movement? Wall running of some sort or something... I know how in the minority my opinion on this is, but man I love the movement systems in the newer shooter games, it really makes you feel like some sort of sci-fi badass. Again, just my opinion, and I'm not disappointed that it's not in game or anything, I was just (not so) secretly hoping maybe some kind of alternate traversal would be included. Other than the jumping abilities, which I love.