My only problem with trials is that bungie shapes the entire game because of it. Or I should say PvP. Isn't there like double of players in PvE than PvP? But no let's nerf shït because a smaller playerbase don't like the way they die.
The only nerfs I agreed with is the sunbreakers at the beginning of TTK, thorn (which was too much btw), felwinter sniper (but that was too much of a nerf), and the sniper flinch (which is great for PvP but fück PvE pretty bad).
I'm still salty about shadestep. I liked shadestepping twice in PvE. But fück PvE why would bungie care about a playerbase that is larger when it comes to nerfs.
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It should be separated. I agree totally. I asked a question on another thread if anyone new of any Legendary PVE handcannons they were using that were working for them besides Fatebringer. Six people missed the besides part and replied Fatebringer. Too funny.