but wouldn't people still asked to get carried to earn the currency without working for it?
English
-
I've never been to the lighthouse, and I will never pay for a carry. This is a great idea!
-
Lets just say 1 win will give you 10 credits towards a weapon that cost 800 credits. I believe more people will keep playing because they will feel they are actually progressing and working towards something. Instead of getting a lose @ 8 wins and have to start a new card
-
Maybe increase the currency received with consecutive wins
-
I wouldnt want to pay for a carry if i know i dont need flawless to earn the credits