Trials shouldnt be removed in destiny 2 but rather have a tier system implemented. This could work by matches being based on the team's average skill, or the skill of the best player. This will make games much fairer, and hopefully, make carries a lot harder to do.
Doing this shouldnt make trials any easier, for you are playing people that are as good as you. This means streamers and youtubers will also have much more interesting, and entertaining.
[spoiler] the sandbox team should also not nerf everything into the ground and look to buff weapons. An endless stream of nerfs led to what was considered the worst gun in the game at one point, to be nerfed[/spoiler]
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That wouldn't alleviate the damage does with the constant balancing trying to placate people who can't admit that they just got outplayed. If Trials continues to exist it needs to be completely separated from the rest of the game.
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My post doesnt need anything about weapon balancing. Stickies arent just a problem in elimination but also in the regular crucible. Its the sandbox team that need a major reform