They can keep the game mode... that's not the problem. Competitive mode for competitive people. Besides, you can have fun in it by just doing the bounties anyway.
They just don't need to base [i]the whole game[/i] off of [i]one game mode[/i].
OR, we could stop zealous blanket nerfs and separate the crucible from PvE. That's why people don't like it.
Also, ban cheaters. Seriously, it's abysmal how many cheaters there are (and how easily you can tell who is a cheater) to how many cheaters are, seemingly, banned.
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Getting dc'ed is not competitive, carries is not competitive, and paying someone to bring to you to the lighthouse How is trials competitive?
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Edited by TotalDramaGamer: 5/5/2017 5:19:05 PMFirst off, the word 'competitive' in the term of an activity means that there's some degree competition for a common goal or prize or objective where one side wins and another loses. So... all of the crucible is competitive, no matter what, you're all competing for something. Trials is just the embodiment of that. Now... if you're [b]being[/b] competitive, that's different. You can play something competitive and not [b]be[/b] competitive. Then there's the old saying: "If you're not cheating then you're not trying hard enough." Why on Earth would someone cheat if it wasn't competitive? If Trials wasn't competitive, then there wouldn't be that sort of thing. Cheating is literally bred in competitive environments. It makes no sense to say that cheating is noncompetitive. Actually, it's competition taken too far. No, what you're talking about is if Trials is [b]fair[/b]. And it is fair if both teams don't cheat. Carrying or payments [b]are[/b], in fact, more competitive than normal 3v3's in Trials because someone is trying extra, extra hard to attain something. That's the pinnacle of competitiveness right there. -- In fact... now that I think about it, it's impossible to cheat in something that's not competitive. If there are not two or more sides trying to attain something, then you can't cheat, because there's nothing to cheat against. If you're by yourself, you make your own rules, and you don't have to hold everyone to a certain standard because, literally, no one else is there. Imagine if you cheat in a game of chess... but you're playing against yourself. You still win, you're not 'cheating' because you're not doing it to anybody, and there's no sense in cheating because you can just declare 'you won' and no one will challenge you because no one is there. You 'cheat' by putting someone at a disadvantage over you in a 'fair' line of play. You can't 'cheat' yourself unless you just want to make a particular solo event or challenge even more challenging. But... you wouldn't call that cheating yourself. You would call that increased challenge. To say that cheating isn't competitive is to not know what the word competitive means.