JavaScript is required to use Bungie.net

#feedback

4/20/2017 11:43:22 PM
27

The Difference Between Primary and Special

Primary Your main source of firepower. The go to for regular use. Auto Rifles are designed for close-short mid range battles, Pulse for short middle-middle range battles, Scout for mid-long-long range battles, and Hand Cannons are meant for close-short mid-middle range battles. Special Your secondary source of firepower. Shouldn't be used as much as your PRIMARY. Should be used for SPECIAL situations. Someone too close? Shotgun/sidearm. Expecting someone to push/a little to far away? Fusion. Someone extremely far away/primary won't do the job at that range? Sniper. All of these are SPECIAL situations. The Problem So why do I see someone across the map with a shotgun who decides to push me from that distance instead of using their primary? Or some dude in the back of the map hardscoping instead of supporting his teammates? And why am I losing to a sidearm from Pulse range? Primary is UNDERPOWERED. The problem is that Bungie doesn't see that special should be used in special situations. Like they were in year one, when primary was powerful enough to shutdown a shotgunner or kill a sniper fast enough before they dome you. The Solution Bring back special ammo and buff primaries. Special will NEVER be a problem, if they are used how they should; and if primaries are powerful enough to enforce that. Auto Rifles need a slight base damage buff, but a more severe damage dropoff. Clever pulses need that frame nerf revoked, and PDX needs a slight precision damage buff. Scout rifles need a better headshot damage multiplier. Leave Hand Cannons alone, but REMOVE BLOOM (and for god's sake allow The Wail to roll with rifled or at least give it 10 rounds). And for special balance, sidearms shouldn't do precision damage. Shotguns need a slight range nerf, but remove the in-air accuracy and rangefinder nerf. Snipers need to do less bodyshot damage, but remove the scope nerfs (and give me a reason not to want shortgaze on every sniper). Also, fix the goddamn head hit box. I'm so tired of getting headshot-bodyshots. That is all.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Primary: versatility. Special: really good at one thing and one thing only (or a backup in the case of a sidearm). I seriously don't get why this is hard.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon