I think trading (if allowed), should have some rules similar to what "Triple M" mentioned. I can see trading being a welcome part of the game, because it would allow players to help other players out a litte, if they had excess armor, weapons, and artifacts on hand. If there were certain perimiters set around this, and maybe even a certain level cap, than I think it could work..... or atleast let the players feel like the choice is there for them.
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Edited by Claymore790: 10/4/2017 4:53:05 AMHonestly, I could see them doing the same as The Division and it working out just fine. All players within the same fireteam can trade all weapons and gear between each other for 2 hours after the item drops. Each item looks just like a normal drop, but the original player it dropped for has to drop the item from their inventory for others to pick it up.