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#Gaming

Edited by BLEEHOW97: 4/21/2017 5:14:19 AM
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Should consoles be able to take discs from older gens?

Got to thinking about this after playing my old Wii. Remember how the original Wii, or at least the version I have, could also play GameCube games? That was awesome. So I was thinking why did that stop and why haven't Sony or Microsoft implemented this? They wouldn't really need to account for different controllers, as they would basically still be the same just a little different layout and shape for comfortability. At least that's how it worked for last gen to this gen. Discs could be the same size. And for digital games, you could just copy that data between consoles. On PlayStation, they already do that with trophies. (Might be the same for Xbox I don't know). And you can also transfer data from one PS4 to another. It could work off the same system. They wouldn't really be losing money, as most people will have already had their last gen for a while. And people who didn't, the cost of the previous gen would already be pretty low by that point. I don't really see a reason why this wouldn't work. I mean Xbox has already been sort of doing this with backwards compatibility. Why not go full force with it and implement the actual system with this kind of feature? What do you guys think?
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  • Edited by T0tal Warri0r: 4/27/2017 12:29:48 AM
    Wii plays GameCube games!!!, do you just put the disk in and it works,??? Please tell me how

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    • It's nice when they do it, but understandable when they don't.

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    • It'd be great for gamers, but bad for business

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    • Edited by Gustav: 4/24/2017 12:15:53 PM
      it would work, easily. the suits up at $ony and Micro$oft just want to charge you extra for remasters.

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    • I wish. Still have my 60G PS3 so I can play my old ps1&2 games. She can't handle games like skyrim anymore though.

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    • Then the Wii U did the Wii discs, which was great. Microsoft kind of does it with their backwards compatibility, which is strong but limited. Then there's playstation.

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    • In principle, it would work but the unfortunate thing is that they would need to rework the games for them to be compatible for the new gen. In practice, it's not worth it for developers since they won't make a lot of money from it. The only people who would get the old games are either because of nostalgia or a very small population would get them since they haven't played it. E.g. If PlayStation remastered the Ratchet & Clank games, I would certainly buy and play them but to someone who hasn't played the series, they obviously won't be interested unless someone recommends it to them.

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    • Why not take all the old games and put them available for digital download?

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      • Yep. I love the idea of backwards compatibility and I like the idea that if I own a Xbox, 360 and/or Xbox One game, that it will be compatible with all future Xbox consoles and that I'd never have to re-buy that game again if I want to replay it.

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      • If I could play my GOTY copy of Morrowind for the original Xbox on my Xbox One, that would amuse me greatly, because I've played through it at least once on both previous consoles.

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      • The reason they would need to cost money is the type of graphics unit the console uses.

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      • There are two basic reasons for this, first of all it is not nearly as easy to do as you make it sound, in most cases it rewuires a built in emulator, which costs money to put in, takes up extra space, and takes time and resources to get working properly. Something like the wii could easily afford to do this since the hardware was rather inexpensive to begin with, in other words they had extra resources to devote to other things. It was also easier to do with xbox to xbox 360 because the setup of the systems were very similar including the disc type. In contrast the xbox one uses a completely different hardware setup (more like a PC) and a completely new type of disc, it is also expensive enough as it is. The second main reason is money, putting in an emulator costs them extra money and resources, it is also something that if people show they really want they can work on later in a digital only version, which is much easier to do, and gives them the ability to work on it later and concentrate on other things during the actual development of the console.

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      • Consoles used to do this all the time; it's nothing new. Xbox 360 could play all Xbox games, and PS3 could play all PS2 and I believe all PS1 games as well. For some reason they dropped it this generation. I suspect it is because they know they can make gamers pay for slightly higher resolution versions games that they used to play on the last generation; something they wouldn't get away with if backwards compatibility existed indiscriminantly. Xbox has been slowly adding it back in with its backwards compatibile titles. Sony has a limited version of it through PS Now where some games from the last generation are available digitally.

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        • Xbox One is doing this by emulating the 360. It's not an easy process, and requires publishers to sign off on allowing their games to be made backwards compatible. The only way it would be possible otherwise is if: -Both systems are built into one box. That is essentially what they did originally on the PS3 which was a part of the reason it was ridiculously expensive. -Build the games and systems with this in mind from the beginning by having them run on the same architecture, which is what is happening now with Xbox One and Scorpio.

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        • Xbox is already doing this for the most part and are transitioning into generationless platforms. PlayStation tried with their cloud based platform though pitifully [b]f[/b]ucked it up. Nintendo? We'll see if they decide to do a virtual console.

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          • In short, YASS PLZ HALLY BUALS!

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          • 1
            This requires emulation, or additional hardware (especially with playstation). PS3 used a PowerPC based cell processor, and had a chip in it to emulate PS2. With the PS3 slim this was scrapped. Many years into the jailbreak scene it was found that the jail-breakable slims had pure software emulation for some ps2/ps1 games. Then PS4 gets released and the architecture changed to an x86-64 Jaguar architecture. Same from above applies here. Either games get ported all together to work on the PS4, or additional hardware is stuck in the PS4 to emulate the PS3's PowerPC based cell architecture. This will never happen by the way. It just isn't cost effective to Sony or consumers. The only backwards compatibility PS owners will ever see is remasters and Sony's shitty PS Now service.

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          • Emulation is very very complicated to achieve. While it seems simple to have an older disc being used in a newer console, its not that simple when it comes to the software and processing power to emulate another console.

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          • It's really not that simple. Someone else already explained it so I'm not going to bother.

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            • [quote]Remember how the original Wii, or at least the version I have, could also play GameCube games? That was awesome. So I was thinking why did that stop and why haven't Sony or Microsoft implemented this?[/quote] FYI, Microsoft and Sony use ordinary DVD and Blu-Ray discs. You can even play CDs on their consoles. It's Nintendo that uses the proprietary formats. The problem with playing old games isn't the discs, it's the change in hardware from PowerPC and Cell to x86. Now that raises the question of why you can't play original Xbox games on the Xbox One without emulation?

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            • I keep my old consoles but I appreciate the feature when it's there, even if the newer console ends up having severe rendering issues.

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            • Edited by xI Scion Ix: 4/21/2017 2:50:58 PM
              PS3 initially tried this and people flipped out from it's price, meanwhile it was partially due to the fact that it had to put a PS2 inside of it due to the completely different architecture.

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            • For the Xbox, at least, the original xbox used a graphics processing unit (GPU) co-developed by Nvidia. For the 360, they switched to one made by ATI. Because of this, the games for the original console were coded for one GPU architecture that was incompatible with the new one. Because of that, and the fact that different developers went about implementing the GPU code in different ways, the only way to get an original Xbox game to run on the 360 was for a patch to be created for each specific game. It wasn't as simple as creating one patch that would work for everything. It was left up to the developers to patch the games themselves, and many probably didn't have the resources to make one, as they would have moved on to other projects, or as often happens, they may have gone out of business. In some cases, like with Chronicles of Riddick: Escape from Butcher Bay, they help of on a backwards-compatible patch and instead announced an HD remake of the game with new content. That new content ended up growing into a full sequel, and they included the remake of the original as a bonus. We're in the same situation now with the Xbox One, which has an AMD-designed GPU. At least with the XB1, they are regularly adding games to the BC list, where with the 360, they added a bunch really quickly, then almost nothing after that. I don't know the specifics with the different Playstations, but I assume it's a similat situation. I know the PS2 was supposedly one of the hardest consoles to code for, and that was a big obstacle in why PS2 discs aren't backwards compatible on the PS3 and PS4. The original PS3 run had PS2 compatibility because it had the same PS2 processor and GPU included, but they took that out of later runs.

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              • Xbox One has done this with 360, but since they run the games on a virtual emulation similar to Wii's Virtual Console, the game is played from a "Download", but not streaming.

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              • X1 and PS4 have been allowing backwards compatibility in a way but it's limited compared with the PS2 where it was open.

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              • Xbox One has been steadily building its backward compatibility catalog for a while now. You can download digital 360 games, or just use your disc and download an update. I'm not sure, but I think there are some original Xbox games on there, too.

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