originally posted in:Cloud Cafe
So how would this work with Checkpoints? What if there's more than 1 raid (never know, it could happen)? Will the playerbase be split up too much given multiple checkpoints plus strikes, crucible (5-10 playlists and approx 30-40% of currently online players), patrol, story missions, and quests? What happens when it can't find a full group? These things need to be taken into account when you need 6 people for an activity.
Edited by Se7en: 3/22/2017 12:12:12 PMTechnically most raids have a minimum of 1 player... To complete...
Technically you're right. But what if MM can only find 4 people for Oryx checkpoint?
I think you'd have just as much of a bad time with a full team if it's matchmaking...