The limitations were with the old gen
The old gen is now gone
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But they still run on the same game engine.
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The same engine that increased vault space before and added multiple dlc's
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Edited by filwilliamson: 3/10/2017 2:01:10 AMTrue. But we don't know all of the limits of the engine. Besides that point they also said in the latest knees update they responded to the vault space request by saying that the blueprints/collections thing was there final storage solution.
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That was false. Old gen DID have limits, but vault space was never one of them. Many, many older games have much larger storage capacities than Destiny. It's a code/server problem on Bungie's end and has nothing at all to do with the consoles.
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then they bloody well should have told us this well before rise of iron instead of teasing everyone with a vault storage change that was to come, which helped out very few people when they added the holiday kiosk.. 17 masks that could be moved from your vault.. that was it.. The answer isn't so much the problem as the fact that bungie just hides the truth and feigns having something up there sleeve for us later.. Just be upfront with us.
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For what it's worth, i agree with you.
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Once again, this is still the same game it was at launch with the same engine.
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If they were able to add 3 new social spaces, 2 types of enemies, and 3 new areas along with the crucible maps and armor and weapons, and increase vault space from previous updates, surely the same engine can do it again.
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Well there not so deal with it u don't NEED more vault space you WANT it deal with what u got or stop playing