This is coming from someone who hates shotguns. As much as I hate them, RNG shouldn't determine where your shots go at any time at all. For those of you who don't know what I'm talking about, my main issue is with the inaccuracy that shotguns get when fired in mid air. The second half of the video explains pretty well just how the mid air accuracy works now. I won't explain it here since describing it in text would just be confusing.
My other issue is with the removal of the precision damage multiplier. Though this doesn't bother me as much as the mid air accuracy nerf, it's still another nerf that makes shotguns less consistent nonetheless. I think a good remedy for the removal of precision damage would be to decrease the damage fall off for shotguns, that way their one hit kill distance remains unchanged.
TL;DR Shotguns are extremely inaccurate in mid air since your shot placement is RNG based. The removal of precision damage on shotguns has decreased their effective one hit kill range.
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So you're saying that the apes are finally back in the zoo... Crucible might actually be worth playing again lol.