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#feedback

2/25/2017 2:48:34 AM
16

PvE

Bungie listened to us and because of PVP ruined PvE

161

PvE is good, there just isn't any new content.

50

PvE is good, but PVP had some effect.

29

Honestly, I think that PvE is getting pushed around because of PvP. All the changes are affecting PvE in a way. It's not completely bungies fault though, they listened to the community.

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  • I honestly hope destiny 2 doesnt have pvp

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  • The problem is that Bungie won't seperate pvp from pve like most devs do. So you have two classes of players fighting for control of the game's gear and abilities. One who wants them to be powerful and distinctive is their differences..,..pve. The other was them to be bland and the same so that "skill" rules the day....pvp. The two camps have incompatible needs, so they're being pitted against one another.

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    • all i want is for hcs to be un-nerfed in pve and i will be happy...might as well unnerf everything in pve.

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    • Right now this game has only been focused only on PvP and has been for a long time. If Bungie just wanted to turn this into a competitive game, what's the point on continuing to make PvE? [b]PvE gamers don't have a voice in this game[/b] and never have other then the small things just to make certain things easier or certain things easier to acquire like loot drop rates, 3OC, easier access to materials etc... But what about other things like giving Light level a purpose in reaching max light knowing it's capped way before you reach max. Making venders other then Tess having a rotational stock giving them more of a purpose in this entire game. Giving an incetive like y1 had with the purple engrams running Patrol. Blue flamed helmet when completing a Nightfall. Creating more challenges like CE had, running Patrol trying to acquiring the husk that lead you to running the raid trying to acquire the Crux in hope to level up the necrochasm. Creating raids that have a sense of exploration knowing Vog is the only content in this entire game that is like that that you can actually explore. Creating raids with more incentive other then light level. Expanding the borders on the planets leading up to other possibilities and some of the potential this game has. Creating new events other then the recycled events. Creating content with more playable ground. Y1 had that and y2 and on was created to appear to have more playable ground. There are many things this game is lacking on and when PvE gamers asked to be heard about any of it. [b]Why is Bungie silent about it and has been for almost 3 years now?[/b] PvP is not this only aspect of this game and it is not right to cater to one aspect of it but it seems to be ok to be silent about the other. PvE gamers want to be heard as much as PvP gamers have been heard or at least an attempt to show they exist. Now everyone knows PvP is easier to create, but it doesn't take having a lot of that content to creat that excitement that gamers had, and y1 is proof of that. Capping y1 Removing primary Elemental Watering down weapons. Removing perks on gear that allowed you to have 2 and use them at the sametime. Nerfing ammo in every aspect. Making exotics have less of a value by reversing the role of an exotic that now legendary weapons are becoming your exotic. Most weapons in y1 worked across the entire board. By removing a lot of that and making less content each expansion has majorly decrease the excitement this game had once in PvE. PvE gamers have stuck through a lot of this in hopes of that excitement to come back. I get things still work in PVE but the feeling on just getting by and not having that experience you had like y1 knowing gamers are visual. This get me by isn't fun anymore and it's not funny knowing how much time and money Gamers have put into this game. A gamers time should be respected and they shouldn't be controlled on how to play a game they enjoy by being forced to use certain things just to get the best results out of it. Gamers want that variety they once had in y1 when they had the option to use more weapons in every event. Not this being forced to use snipers like Kf that first 7 months. So I suggest Bungie looks into all of this and the gamers that put so much time into this game when creating D2.

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    • So true. It's a shame PvE is being destroyd like this!

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    • Edited by tesc22: 2/25/2017 8:38:09 AM
      Bungie never listened the community, they listened only nerf

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      • PvE is done. The community has reached the critical mass where it no longer matters what PvE players think about things. Time to face the reality.

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      • Hi Bungievision here. We are sorry, but we are unable to look into this matter at this point. We are too busy focusing on PVP because without streamers we are nothing and PvE doesn't matter. If you are unhappy and feel you need to file a complaint. Please refer to our customer service which there is no one there to speak to. While you are there please check out our store on the many over priced items that can take up to 6 months or more to be delivered. Sincerely Bungievision. [spoiler]PvE has never had a voice and never will.[/spoiler]

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        • It is completely bungies fault for not separating pve from pvp. 5 people think pvp and pve should work the same. And those 5 people don't play pve

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          • Edited by Swiftlock: 2/26/2017 9:08:22 AM
            Nobody asked for weapons to suffer in PvE just because of nerfs meant for PvP. It's totally Bungie's fault. Things like Red Death and certain hand cannons just aren't as satisfying or fun to use anymore in PvE all because of PvP nerfs. It's bad design.

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          • I could't agree more! In the beginning of year one we saw PvP be dominated by PvE balanced exotic's. They quickly fixt that. But ever since PvP weapon balance has taken presedent over PvE. It's really a shame. Don't get me wrong. It's not about it being to hard or stuff like that. It's just not as fun. Example; I got a fatebringer role on my imago. And even without new contend it was still so mutch fun just playing with that weapon. The latest patch totally changed that. Becouse of the dmg fall off, less magnatism ect. it's a lot less usable. Did I spend al that time farming for notthing?! They upt the dmg in PvP on shotguns they should do the same with Hc's. Anyway it is really frustrating that this keeps happening.

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          • Mix of all 3?

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            1 Reply
            • I wish Bungie had approached the game the way Bioware approached Mass Effect 3, where the multiplayer is involved with the story, yet is completely separate from the campaign. I think the best thing to do with Destiny at this point is to have each character have a "Crucible loadout" where everyone has access the exact same guns with the exact same perks, everyone gets one of each type of gun to choose from (ie high rate of fire, high impact, etc). Keep PvE weapons using the same system we have now, they just can't be used in Crucible. This way Crucible would be entirely skill based without god rolls dominating the playing field at all times and PvE won't get shit upon due to god rolls in Crucible.

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              • I wouldn't say they "ruined" it. It is the simple fact it is not what it used to be. Perhaps the nerfs were meant to effect pvp. Afterall, if they nerf guns in PvP to make it "balanced", it would make PvE, more "challenging", two birds with one stone. The difference is we replace "challenging" with "frustrating". If it is more frustrating, it could bring in more demand, but it seems to do the opposite at times. Lets face it, people claim the grind in PvE is easy and repetitive. Maybe it is, but not all think this way. As the nerfs stack on, 'easy' disappears over time and you are left with 'repetitive'. Not very desirable for those trying to succeed. Now as a master of PvE(yeah say what you want, whatever) I always think about becoming stronger, mentally, broaden my instincts. If it were always easy, would that gift me any change? No. The nerfs buff our minds, for we are adaptive creatures, and we should always appreciate the fact we are able to conceive such a "second will" as I call it. I do get frustrated when my favorite gun gets nerfed four times, but that does not stop me from using it. With practice you will perform well enough where the nerf may become unnoticed. The mental wound closes and leaves a small scar, a scar that reminds us that we are human, and reality may change by it's call and not by our plea. Just my thoughts, sorry if I bored you.

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                • Edited by Black_Widow503: 2/25/2017 7:43:27 AM
                  No they frickin went to town on pve fam! Like washed the floor with our heads! Bungie turned my finished game into a beta for cruciRapies! They frickin £aped all the fun from the game. Here's what's going on in the pve side of the game... "Jump! Jump!" "Abandon ship!" We're drowning! Aaaaaah sah saaaahh! Help! Catch my cat! *toss* *Looks at camera* "We're screwed." *splat* Here's what's going on in the pvp side of the game... "Ring around the rosy, a pocket full of posey, ashes, ashes, they all fall down!" *points*☝🏻️ *knee slap* "Buahaha hahaha ha ha sah sah!" Meanwhile under an oak tree on a midsummers day... "Hey will you pass the ketchup... ...thanks!" *reaches for the hotdog buns* *high fives all around*

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                • Between pvp & quests are one of the biggest problems in this game not to mention all the nerfing & elitists shitheads

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