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2/24/2017 7:06:33 PM
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Thank you for consideration of changes involving Truth. I am not sure red death deserves any changes either, it has always been a 'good weapon', but has always been about personal choice rather than any 'META' crap or whatever. It has been a roller coaster ride watching some of my favorite guns become disappointing memories as their best perks were actually removed from them turned into something entirely different. The Crucible experience itself has driven 2 players I know off of destiny entirely! Try and explain to your friend who has been enjoying playing as a hunter and is getting stuck by titans and warlocks with their fusion grenades for an incredibly overpowered one-shot and all 3 gunslinger grenades are weak or (quite literally) STUPID when you score direct hits. Don't get me started on the timed fuse grenade that you can't cook. EVERY SUBCLASS DESERVES A GRENADE THAT GAN GUARANTEE KILL UPON DIRECT HIT, OR NO SUBCLASS SHOULD HAVE ONE. CHEW ON THAT THE NEXT TIME YOU ARE ABOUT TO TYPE THE WORD "BALANCE" WHERE ANY OF YOUR CUSTOMERS CAN READ IT as for the whole 'meta' thing I only pretend t understand...how pushing for this new 'meta': YOUR FAVORITE GUN. we all have our favorites, and they change. Sometimes it looks, perks, the sights, but for an experienced or brand new player, when changing from strikes to crucible play I don't think it's a good thing when a good weapon that is fun to use and looks cool or whatever, just doesn't do enough damage to compete....it would feel more balanced if every weapon could be deadly at its intended range in the crucible. again I cringe with the use of the word 'balance' when one guy gets a shield from punching you and also gets increased gun handling on all weapons passively with a grenade that will kill if stuck, tell me there is balance with that 1v1 encounter, from close or far that warlock has an advantage that no other subclass can attain. Changing, or 'nerfing', these abilities does not approach balance, no amount of apples will satisfy my craving for an orange, I love oranges. And if you turn the oranges into tangerines or grapefruits or whatever you think is a lot like an orange, I guess I might take you up on those apples, because, I still remember how much I love ORANGES. And every time I find a tangerine it's gonna leave a salty taste in my mouth while I play this game that I'm not sure why I still love.
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  • +1 for grenades maaannn

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  • Edited by xKCz: 2/26/2017 8:16:55 AM
    Incendiary grenades are anything but weak m8. Sticky nades are just annoying in general, and shouldn't have been included in the game. Too late now though. I Don't want to see them nerfed either though because that just hurts sunsingers. The class is on it's knees as it is. :(

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  • i stopped reading after red death. the only good thing about that gun was its perk tree. compared to other pulse rifles on basic statistics it sucks

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  • Sun breakers also have fusion Gernades though.

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  • Edited by tjc_dev: 2/24/2017 9:36:19 PM
    I agree but then the only way I believe Bungie is capable of balance would be for Warlocks to only fight Warlocks etc. Anything beyond this obviously is beyond their demonstrated capabilities. Sad but true. Unless Bungie would like to prove me wrong?

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