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Destiny

Discuss all things Destiny.
2/20/2017 10:29:12 AM
57

Make special ammo special. Make it a finite resource, when it's gone, it's gone.

For the record I think 6s is in decent shape right now but it could be better. Trials is broken in my opinion. My solution, as the title suggests is to give us a set number of rounds in our chosen special weapon to use as we see fit. I don't want to get too caught up in the actual number of rounds but let's say for argument sake it is 8 each for sniper (including NLB), voop and shottie in a game of Trials and maybe 12 for 6s . If you change weapons mid game then you lose it all. This would force people to think about when they use it vs when they use their primaries. There would be 4 broad approaches: - Go ham early doors and spunk it all up the wall (most likely me). - Pace yourself using a bit here and there. - Be frugal and use it only when absolutely necessary. - Save it til the end when most people have none and make it rain. I think this would make special ammo special, create a lot of primary usage, make both 6s and 3s more enjoyable and balanced and allow a variety of different team tactics. Icebreaker and invective present an issue here but I'm sure there could be a decent work around to this, maybe increase the time of the ammo generation or cap the total number per game at 20% higher than the rest. TL;DR Give everyone a set amount of special ammo to use as they see fit throughout the game. No special boxes, no swapping to a sidearm to get ammo.

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  • One potential problem I see with this is matchmaking. Way too often people are thrown into ongoing matches and have to change loadouts once they spawn (because they don't tell you the map you're spawning into beforehand). I would say that they could adjust your ammo accordingly, but Bungie doesn't even want to change the fact that you spawn in with no super energy.

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