I've used the Impossible Machines for landfalling in PVP and PVE and it seems like I gotta be right on top of the target for it to even work, and even then it feels like it's barely doing anything. I'M BRINGING DOWN A MASSIVE BOLT OF LIGHTNING HERE! Does anyone feel like this perk & this exotic are now practically useless for Storm Callers? Is the Special cost worth the small benefit of the immediate damage? Thank you for your time.
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It was only a matter of time. It was good in PVE mostly but because people used it in the crucible it will now become usless. Bungie logic. If it aint broken, break it
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Tried them today in Heroic strikes, and crucible, in both areas they failed to perform as I remember them, thanks bungie WTH do you suggest storm caller wear now.!!
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Perk should reduce duration. Exotic should negate the reduced duration. BOOM FIXED! too bad bungie cant thing past phase 1.
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You seem to want landfall to equal a striker smash...then you get to float around being a sith lord for an extra 30 seconds. Seems fair.
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Yes [spoiler]Shit's useless[/spoiler]
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I guess so. I dismantled those and traded them in for the Claws of Ahamkara.
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It was useless way before the nerf. lol
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About time
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Part of bungies post release test dummy adjustment phase.
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You get a super thats has the ability to insta kill on activation and roam in one package. In that aspect, I want a titan fist of havoc while throwing hammers... just sayin I think the distance nerf is justified. At least you can still get a insta kill on cast period. Wish hammers or golden gun/tether could kill upon activation..
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It is now in line with other roaming supers. I don't agree with most of what bungie done, but stormcaller is now where it needs to be. [spoiler]I use stormcaller more than anything else[/spoiler]
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I love all these idiots saying it was OP. After the last nerf, did you see it being used in PvP? Maybe once in a blue moon? It was an unnecessary PvE nerf. And yes OP, it's pretty much a wasted perk now. Go with blink in PvP (like everyone else already was) or increase your range for PvE. Exotic would be claws or steps, imo.
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Get over it, I'm glad it was nerfed it shouldn't be as good as fist of havok
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Edited by Soul_Eater_42: 2/22/2017 4:14:31 PMThey need to undo the duration nerf on it, and redesign the entire perk. Instead of calling down a bolt of Arc Lightning on Stormtrance activation, during your Super, you get an enhanced version of Storm Grenade that recharges extremely fast, with a larger radius, and twice the damage of a normal Storm Grenade.
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It sucked horribly before, could it suck more? Agree, worthless. A nice fix, it does not kill instantly but leaves a fist of havoc/aftermath type electro shock spot that can kill.
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Voidwalker and nothing manacles FTW
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Honestly landfall should just be reworked entirely. I vote for a blinding effect on cast with no damage. This gives it utility without competing with Fist of Havok.
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Edited by FatRats7704: 2/22/2017 10:25:40 PMI got landfalled 2 times in a match yesterday both times I jumped over his head as he was casting it....maybe try using it when they are above you instead of below
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might as well use it but, honestly its shit.. I wear it because the rest of the perks fit with my loadout and it give me the landfall.. if it didn't fit the loadout, I would never wear this again.
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Don't worry your subclass is still OP regardless
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They still work, it is just that your overall Stormtrance time is reduced as a result of Landfall
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Bungie hates warlocks
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Like knucklehead radar? Damn, i nearly forgot that exists.
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Because getting a free fist of havoc and then proceeding to go palpatine everyone across the entire map for 25 seconds wasn't good enough for you already...
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At the same time it's not designed to be a bubble sized fist of havoc
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Well, at least you'll get some shards