But that's the thing, they've worked with Halo long enough you'd think they'd know how to fix bug issues, or things simply not working. The whole concept of how matches are put together is still flawed, respawn positioning is really bad. Hit detection still a problem as well. They've had this program for, what, three years now, you'd think even in that amount of time they'd have more figured out. I just sit here scratching my head.
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Therefore the question that needs to be asked is how many of the Halo devs are still around? When I have seen this type of thing before it was management meddling in the process, setting unrealistic targets, having little or no understanding of the issues, or just not caring beyond the bottom line. Treat your customers, who are your stakeholders, with respect and we will follow you; shows us a complete lack of respect and watch your reputation and investment shrivel and die. Sad, very sad ...