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originally posted in: Hotfix 2.5.0.2 Feedback
Edited by Versace: 2/18/2017 3:13:37 AM
6
Ok to start off with, Good weapon balance (in my opinion) but i reckon that the Special ammo changes were a bit overboard so was the quickdraw nerf... Suggestions: Make it that after you die with special ammo, 1. Shotguns get 3 bullets in the magazine, whether you had more or less ammo 2. Snipers get 4 bullets in the magazine, whether you had more or less ammo 3. Fusions get the normal sized mag for it's gun, only because you have to pre-fire, whether you had more or less ammo 4. Sidearms should get 2 magazines worth of shots, whether you had more or less ammo Bladedancer: if you nerf it's quickdraw ability you should've at least put in a perk to compensate (like speed reloading). Also can you please make the lightning/spike grenade show how far it can actually damage you from. Snipers: Just return the mid-high impact snipers precision damage to 417 and leave the bodyshot damage the same. No Land Beyond: When the gun sights bounces can you actually make the shot to to where it's showing Skorri's: either make it exotic for both weapons and armor or just make it PvE use only Gimme your thoughts down below if you have something to say
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