There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing.
What do you like?
What do you hate?
What do you think is good but could be better?
What would you change?
English
#feedback
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Mixed opinions on things I won't lie. [b]NEGATIVES[/b] The major negative was that all the other health perks other than Hungering Blade that were affected, primarily for things like Red Death and SUROS Regime that weren't actually having much effect on the game. I'm guessing this is being looked into to get fixed so not much else to say there. Next, I think that the High Rof Pulses Rifles were hit too hard. The only real problem was High Caliber Rounds on the Clever Dragon. Reduced magazine size was harsh, TtK was also hit too hard as they now pretty much have the same TtK's as High-Mid RoF PR's. I would say, increase RoF SLIGHTLY, bring clip size back up, at least by one burst. Sidearms I feel are slightly too powerful. Conserving ALL the ammo after death is IMO too much, two clips is perfectly fine seeing as you will probably pick up more anyway. This is to stop ammo hoarding and have more options for specials in general. Truth nerf, really unnecessary, it's an Exotic, it's supposed to be very good. Heavy ammo also only spawns once per match so it's not like it was game-breaking and nobody was really complaining. Definitely one that should have just been left alone. Blink as well, just why? It's unpopular to start off with. Nerfing it even more is just unnecessary, especially since it's mostly combined with shotguns which have been nerfed themselves. I think bring it back to how it was before. As a whole as well, it's more Specials that were nerved rather than Primaries being buffed. This could hurt Defender's when using their Ward of Dawns. Most archetypes like the Nirwen's Mercy/ Red Death, or Low-Mid RoF and High RoF Scout Rifles haven't been touched which is a bit annoying seeing as it takes away diversity. But I don't personally have solutions to these problems. Quickdraw perks on the Ophidian Aspects and to Bladedancers were a bit weird, not something I would have changed despite not having the Ophidian Aspects (😭) and that I don't use my Hunter often and haven't even started upgrading my Bladedancer at that XD. Bring it back please because I feel for other Guardians. Why Landfall as well? Didn't really see the sense there, it's rarely used to start with, bring it back please for more diversity in the Crucible. [b]POSITIVES[/b] Hand Cannons, great job, nothing more to say about them. Low RoF Auto Rifles, despite a very minor change to their TtK's, having other Primaries more on their level does make it more prevalent. The nerf to Hungering Blade itself was a good one. Thunderstrike... although I've been guilty of using it, I could see that it needed nerfing, so be it, that's a good change. Low RoF PR's are perfect now, more room for error, more reliable, fine. Good nerf to Juggernaut perk, I feel like it's still usable without being overpowered [b]OVERALL[/b] Good job Bungie, I am mostly happy about the patch despite the negatives I listed above. The OP things were nerfed to a good level, apart from the changes I suggested on High RoF PR's