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#feedback

2/16/2017 8:16:15 PM
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Hotfix 2.5.0.2 Feedback

There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing. What do you like? What do you hate? What do you think is good but could be better? What would you change?
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  • Ok so after playing last night...these are my thoughts. What I like- I like that more weapons are being used than just HROF PR, HC and Shotguns (Matador 64 Im looking at you) While I havent used any auto rifles, I used my Clever Dragon and I dont understand why the clip size was reduced, It already had a low clip to begin with. Regardless of what stability perks my roll has, it seems to be very erratic and unstable even at long range and slightly better but still garbage at medium/short range. While I understand why the CD was nerfed in regards to High Cal rounds I dont understand the stability loss. After using my CD, I went to my Hawksaw (vendor god roll from Year 2). That gun performed as it always has. While I havent used my Grasp, I dont understand the nerfs it received as it was not OP to begin with. Now onto Special Ammo- While I agree that limiting SA was necessary to reign in shotguns (I am guilty of running my Matador religiously pre-patch), I dont agree with sidearms not losing special upon death. You have turned this game into a sidearm spamming session (which is exactly what I experienced last night during my play time). There is a lot I like about this patch but there is a lot I dont like. Special ammo being lost upon death should be shared between all special weapons or it should be changed back to how it was. The "inadvertent changes" made while nerfing Hungering Blade that affected all the other health regen perks was completely and utterly not necessary. The changes made to Quick Draw and the Warlock Exotic Gauntlets (the Ophidian Aspects) were completely un-necessary. In all my time playing this game I have never once heard someone say, "OMG Quick Draw/Ophidian Aspects are soo OP, I wish Bungie would nerf them.!" They provided a slight advantage when switching weapons and did not break gameplay in ANY way. You claim that the nerfs received to Bladedancer was in direct response to the changes made to Special ammo, please explain HOW THAT IS POSSIBLE! How would Blade (an already weak and easy to kill super) be OP with the current (and might I add trashy change to try to combat shotgun use) changes to Special Ammo? Blade does not use special ammo to kill people while using it. Unless you are getting kills left and right you wont have your super all the time. Something I truly hate is how we have switched from shotguns being the meta to sidearms, that is not a balance. If you wanted to bring other weapons into the game to make them more of a viable choice to shotguns only, why not lower the range of shotguns and make them a CQB weapon? Why simply remove special ammo across the board or limit how much you can carry with a shotgun? This nerf has made snipers even more less viable to use as well. I wont even go into the changes made to Crucible that now affect Trials because Crucible is now horrible and I can only imagine how bad Trials will be, I get you want people to use other weapons thats great but if you havent noticed in the hundreds, if not thousands of posts already made to this forum, people are spamming nothing but sidearms now. And I hate to be repetitive but you have traded shotguns for sidearms. The things I would change in this patch would first and foremost be the Special Ammo economy, if you want to have people lose SA upon death then it needs to be across the board. I have seen multiple posts of people saying we should start with a specific amount of SA per game and when thats gone, its gone. That will make you choose what weapon you use given the situation and if you spam your special early in the game and you have none for the rest of the game then thats your fault not Bungie's. That will stop the current sidearm spam and make sure shotguns arent spammed prior to this patch. The current nerfs to Blade (and your "accidental" changes to other health regen perks) need to be rolled back. Blade is the easiest super to kill people out of as it stands prior to the patch and this makes it even more weaker (if thats even possible). I use (or used to) Blade on my Hunter religiously but not for the super, I used it for Quick Draw. I could careless about Blink as I never used it (Better Control with Bones is way better anyways). Thunderstrike has always been an crazy good melee with insane range ( I have always said I can melee someone from Africa with Thunderstrike and kill them) I agree with limiting its range since you could be 20 feet away and half health someone with a shottie and then melee them to kill them. If I cant do that on my Titan with T-Rex arms, then my Lock shouldnt be able to do it either. You nerf Truth for no reason...I would love to know what reason you have for that nerf. In all honesty I havent seen many people using the Truth since the Iron G-Horn came back. If I want a rocket that can still hold 3 rockets, there are plenty of them out there WITH tracking that I can use. Great job nerfing something that didnt need it. Most of these changes have made the community shake their heads in disbelief and wonder whose cornflakes were pissed in that day this patch was thought up. Maybe a dev who got their ass handed to them in a public Crucible match? You have released a half-assed patch that had (as you claim) "inadvertent and unintentional changes" to other regen perks of other classes but you still released it anyways. Then you say "Oh Well" we will run with it and monitor the community and their reactions, well its been THREE days so far and the reactions this far have been horrible in regards to the changes and nerfs to other perks. Yes there are some who applaud the changes but the negative reactions are out-weighing the good. You have to see this and wonder if ANYONE who has played this game for a long period of time and invested money and effort will EVER buy and play another Destiny DLC AND game for that matter that is released by you guys. Overall I like a couple of the changes made to this game (about 2%) and really dislike the others (98%) made. I truly hope you listen to the community about the negative changes made and try to at least fix them and make a better change to the Special Ammo situation because as it stands now, its a really bad decision. Thanks for your time!

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