There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing.
What do you like?
What do you hate?
What do you think is good but could be better?
What would you change?
English
#feedback
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Overall, it is a very good balance. But some things are just ridiculous: The blink nerf: another nerf targeting the Realkraftyy playstyle that I main and love. If this has to be a thing, give us an artifact that lets the hud remain on screen during a blink. The quickdraw nerf: again, another Kraftyy playstyle target. Cmon, we love our quickdraw, and it was just wiped off the face of the earth. Truth nerf: Although this dosen't directly affect me, it is stupid. Nerf it to 2 rounds, fine. But ONE round? uhhh Last Word: I was mad when you nerfed the hip fire on this gem. But now "ghost bullets still remain while firing in full auto"? You literally make a weapon that is designed to shine in those two areas, and you nerfed those same areas. wtf??? Hungering blade change: This was already the weakest super in the game. While this change wasn't as bad as I thought, it's still bad. Arc Blade needs to be a viable super, not a guardian with a target on their back. Knife changes: I was really hoping for a throwing knife buff. I can't telll you how many times i've hit a 50m+ knife to the head, only to leave my victim slivered. Disappointing eh? Special changes: I just think there are better alternatives other than shutting of the switch completely. I'll end on a positive note - everything else about the patch is brilliant. I wish you would've touched up on lighting grenades, but I digress. The primary weapons feel nice, and the weapon balances are pretty good.