There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing.
What do you like?
What do you hate?
What do you think is good but could be better?
What would you change?
English
#feedback
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You need to ask this same question a month from now when the "meta" has settled in and everyone is running around using the same guns again, as they do with EVERY meta. The problem with this rotating meta model is it only creates diversity in the SHORT term, and it doesn't create diversity in the long term. Right now, everyone is rotating loadouts trying to find what loadout provides them with the biggest advantage is. This means there is more diversity in the SHORT TERM. But once everyone has zeroed in on the best overall loadout for this current meta, then you will have a stagnant meta, with everyone essentially using the exact same loadout. It's entirely predictable. You get short-term diversity, and after a month or so, you get long-term stagnation where everyone is running around using cookie cutter guns and cookie cutter builds. This is the argument AGAINST a rotating meta model and an argument FOR a model which essentially makes every single gun and class meta-good. The only way to have true weapon diversity is to have all guns equally great. I know people will say "right now, more guns are viable than ever" but that is due to two factors. 1) The meta being unsettled, and 2) all guns being equally bad. You can have all guns be viable by having all guns and classes equally BAD, or you can have all guns and classes be viable by having them equally GOOD. And it seems that the current sandbox team has taken the route of making all of the guns and classes equally bad, and a great example of this is shotguns. Sure, they may still be viable right now, but they're nowhere near as fun to use NOW as they were in HoW. Yeah, many complained about shotguns during HoW, but the truth was that they were fun weapons to use. You could still snipe during How because snipers hadn't been nerfed yet. In fact, during HoW, most weapons were viable because they were just downright GOOD weapons (with the exception of a few archetypes that needed buffs in order to compete).