There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing.
What do you like?
What do you hate?
What do you think is good but could be better?
What would you change?
English
#feedback
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5 RepliesWell since you asked. Hand cannons are irrelevant, sidearms are now overpowered and auto rifles are now the number one thing to use. It's year 1 all over again. The thing that bothers me most is the fact that bladedancer is now the worst subclass in the game from 1 patch! People will try to argue and say i'm crazy but think about it. You lose your HUD when you blink! What game takes away your HUD when you jump? It's not lìke there is an alternative either, warlocks have focused burst which is a perfect substitute to blink but the closest thing to that for the hunter is better control and the only way to make that in any way useful is to run bones of eao which takes up an exotic slot. Just to make matters worse for the Hunter, quick draw has been nerfed meaning once you blink not only will your HUD be disabled for 2 seconds but you weapons won't be ready. Once you pop your bladedancer your health regen is now pathetic but what makes it worse is the fact that the best way to catch opponents who are running away is to blink, but when you do that you lose your HUD so now you could have a titan skating away and get off your radar by the time your HUD comes back. Then you come to trials. Ok the shorter rounds eliminates skorri farming which is great but what about special? You lose it at the start of each round, have to wait 30 seconds then go again. If anything that will encourage skorri's, once people get their supers they'll say "hey lets wait for special with skorri's". Clearly none of this was thought through. Trials is the only thing in this game keeping it alive and now they have effectively ruined it. All people are going to do once that first round ends is switch to a sidearm anyway. I am incredibly disappointed with bungie and the sandbox team after this patch for many reasons, ok i see that clever dragons and matador's were overpowered but now it's auto rifles and sidearms. It isn't balanced at all.