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#feedback

2/16/2017 8:16:15 PM
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Hotfix 2.5.0.2 Feedback

There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing. What do you like? What do you hate? What do you think is good but could be better? What would you change?
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#feedback

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  • Edited by Gummo: 2/17/2017 3:52:26 PM
    What do you like? -The re-balance on the HROF pulses, maybe they didn't need the ammo nerf but the rest was a good move. -Removal of critical hits from shotguns and the removal/reduction of AA meaning the shotgun no longer does more work for target acquisition than the player. -The heath regeneration on the Sunbreaker. Having a ranged, roaming super that also heals fully on a kill is too much. This at least discourages this "Leroy Jenkins" approach to the use of the super and prompts them to be a bit more thoughtful of its use. What do you hate? -The special ammo nerf was the wrong way to go about encouraging a primary weapon meta, weapons that are currently underused need to be promoted to a TTK that matches the most used. We need to have the option of using what primary that we like without knowingly putting ourselves at a disadvantage. - A close range roaming super whose super meter goes down as quickly as the blade dancer needs more healing than it currently has. I agree with the new health regen but think they need a touch more health to come back on a kill so suit its CQC nature. -The change to blink, completely un-necessary, revert it back to what it was before this update. -No change to Skorri artifact. This has single handedly slowed down Trials. What do you think is good but could be better? -If the special ammo change is to stay it needs to be applied to side arms too, they should spawn with the 18 as usual but not keep the ammo from the previous life. -This patch was blatantly rushed and not tested, every body can see this. A lot more time needs to be put into it and proper testing needs to be carried out, you have a lot of good players that would be happy to do this for you. I mean look how quickly they tore this patch apart so at least let them do this before release. It also needs to be based on community feedback, positive and negative, and not on the opinions of the dev's (who should be taking a purely objective approach to the patch). What would you change? - The same in air accuracy of the shotguns applied to side arms. - A larger cool down on grenades, it feels like every single engagement is lead with a grenade these days because grenades regen so quickly. -Reduced tracking on skips. You can Titan skate around a map (fastest player movement in the game) and these things will not give up, they will in fact speed up to match a shoulder charge. They can be thrown nowhere near an enemy combatant and suddenly become Liam Neeson "I will find you, and I will kill you". -Based on the new special ammo change, a reduced ammo regeneration on the Invective to match that of the Icebreaker. I am sure there is more I could add but I think this is enough for now.

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