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originally posted in: Hotfix 2.5.0.2 Feedback
2/17/2017 2:38:37 PM
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I don't want to be someone who just comes to the forums to yell. The patch has a lot of positives, hand cannons and high-impact pulse changes feel very good, autos are closer but still not quite as good as I hoped. sidearms being useful is good, but they feel like the only viable option. I understand the special ammo changes were intended to change the meta towards primary play but I think this feels like a HUGE change to the crucible way too far into the life of the game. I think limiting special ammo capacity all together or just after death (keep one mag worth of ammo?) could still help with the intended goal while not changing the game as much as it has done so far. The one thing that does leave a bad taste is the dev who literally said "I found it annoying..." regarding hungering blade, and now ALL health regen perks were affected. Changing the perks is fine, but the way it came off as 'well this is annoying to me so I am changing it for everyone' sends a poor message.
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