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originally posted in: Hotfix 2.5.0.2 Feedback
2/17/2017 2:11:51 PM
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My personal opinion on the update : Pros : 1) Special ammo nerf, in my opinion, was needed. There are way more primary fights and the game feels paced. Special weapons (aside from sidearms) are actually being used situational now, instead of replacing your primary. 2) Auto Rifle buff was extremely needed. 3) Nerf to shotguns was needed, but i wouldnt remove precision damage from shotguns. There is a head, i'm shootging it, it should blow up. Neutral : 1) Truth. I dont care one bit about an exotic that im gonna use only on void burn or for 2 mins in on match. There are other options that i can adapt and will adapt to. Cons: 1) Blade dancer hungering blade nerf. Why was this needed? it doesnt seem fair and i dont even play a hunter. They are so much squishier now. Maybe an increased resistance to compensate? 2) Universal remote. Why? This never posed a problem before... 3) effects of hungering blade affecting other perks : i am strongly against this. When was Suros Legacy perk an issue? Why did transfusion need that change? What makes red death stand out now? 4) SIDEARMS. I am in favor of a plethora of weapons being used in one lobby, i really am. Look up my stats, i've been using autos just cause i love them, even when they were worse. But now everyone is running around with a sidearm. Primary vs Sidearm is a loss for the primary. They have more range than shotguns so i cant rush them even if i had the ammo too. I don't see many ways of playing around them in a 1 vs 1 scenario. I dont think that the sidearms should be excluded from the special ammo nerf. They are just replacing what shotguns used to do pre-patch.
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