Like:
Almost all encounters are primary focused. No more shotgun and sniper sprees.
Hate:
The fact that you released a broken update for a single Bladedancer perk that then impacted multiple other subclasses and guns, and you're treating it like something you want feedback on just in case it should become permanent. No.
Could be better:
Your studio's ability to play test and outright admit mistakes. We appreciate the communication, but it is hardly transparent. The fact that you immediately removed Combined Arms as the weekly upon seeing a video for infinite super glitching, yet are acting like you need feedback to revert a huge game-impacting health regen bug... Not a good look.
What would I change?
I'd like to see the answer to balance be actual balance, not increasing nerfs. Bring things up instead of always taking standouts down. The game feels like a shadow of its former self due to everything being about half as powerful as it once was.
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