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originally posted in: Hotfix 2.5.0.2 Feedback
2/17/2017 11:11:50 AM
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I overall enjoy the primary weapon variety but some weapons I would like to see additional tuning such as, The First Curse to have a little more range as it should have something that gives it a more exotic worthiness. The Chaperone could have it's in air accuracy restored and before anyone thinks, oh no that's too good, well remember this, on death you lose special so it's not like you'd be getting aped by it often especially since this gun has always been far from meta. Final weapon that I can think of is Thorn, I understand everyone's hatred for this gun but it should atleast have the pre Rise of Iron range back or an accuracy buff to add to it's ability to land shots as it definitely is lacking. Abilities and perks restored to pre-update 2.5.0.2 as none of these nerfs were needed. I understand frustration with hungering blade but if you or an ally gets sliced to bits it's yours and theirs fault. With blink I really don't understand nerfing it, it was balanced before, I really can't think of a decent thing to say about this as I'm still confused. Finally the Quickdraw related perks on Ophidian Aspects and Bladedancer should be restored as Bladedancer is pretty useless without it and same goes with Ophidian's but this nerf didn't really affect gameplay instead it felt like how guns should handle by default. With the special nerf, I really believe this is a step in the right direction but sidearms need ammo reset upon death to default spawn, instead of stockpiling a ton of ammo to prevent over spamming of special privileges causing the community to beg for nerfs. To some up, I do honestly believe after actually playing, this is a step in the right direction.
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