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2/14/2017 6:02:22 PM
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Hungering Blade Clarification for Hotfix 2.5.0.2 Patch Notes

We just launched [b]Hotfix 2.5.0.2[/b] which contains a Sandbox tuning pass and changes to the Crucible. If you want an in-depth exploration into some of these changes you can watch our [url=https://www.twitch.tv/videos/120721482]live fire demonstration here[/url]. For those interested in the bullet points we have the full [url=https://www.bungie.net/en/News/Article/45661]Patch Notes[/url] up as well. In the interest of full transparency, we do need to clarify something in this update. Our test team discovered that the changes to the Blade Dancer Perk Hungering Blade were being applied to several other Health Regen Perks. Here is a quote from Sandbox designer Josh Hamrick. [quote]Over the last couple of days, as we continued to test the patch, it came to our attention that the changes we made to Hungering Blade were unintentionally shared among a number of additional elements (list below). While we considered delaying the hotfix to remove the shared change, we ultimately decided to live with the patch we’d made and tested. We believe that Hotfix 2.5.0.2 is an important step forward to maintain the health of the game and that getting it out to you ASAP is in everyone's best interest. And besides, no one wants to show up empty handed on Valentine’s day. List of affected elements: • Hungering Blade (Arc Hunter) • Transfusion (Striker Titan) • Cauterize (Sunbreaker Titan) • Lifesteal (Voidwalker Warlock) • Red Death perk • Suros Legacy Perk (Suros Regime) • No Backup Plans • Ward of Dawn cast • The Ram • Apotheosis Veil • Embrace the Void (Voidwalker Warlock) Over the next couple of weeks, we will be diligently watching and listening to what you have to say about these changes. While we will be unsurprised if additional tweaks need to be made, we are honestly super interested to see how these changes, intended or not, play out. We will be relying on you to give us your feedback as you grow accustomed to the feel of the game over the next couple of weeks. We will also be with you ingame, playing along and making our own notes… Apparently, I have to redeem myself for my stream performance anyway. Now if you’ll excuse me, I have a 1st date with a potential Skorri fix… [/quote]
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  • Edited by Lunafox: 2/14/2017 11:00:27 PM
    So what you're saying is you nerfed shit that didn't even need nerfing? I can't understand the reason behind nerfing our health if we have armor values over 10. The purpose of armor is to give us MORE HEALTH, not less. It's entirely contradictory. Also, why you touched the health regeneration perks is beyond my understanding. They were fine as is; and to have the domino effect on other perks is not only inconvenient for those that rely on those perks for survival in PvE and PvP, but also horrendously ludicrous for even feeling the need to nerf them. Why nerf Universal Remote? 5 to 3 magazine size? Looks like you're going to be reloading more so than actual killing. Let's not forget Truth, reducing its capacity from 3 to 1? Might as well reduce Sleeper Simulant's capacity to 1 instead of 3 too. You know, just for good measure so you know you've nerfed more things than necessary. Blink is even more unusable now. See? You're making perks even WORSE by these updates. Patches are suppose to make things better, not the other way around. Who the hell was even complaining about these weapons and abilities? You don't realize that by nerfing all of these aspects in game, you're making the game MORE UNBALANCED. Also, this is coming from someone who's been playing this game since the beta. As much as I like your game, Bungie, you need to get your shit together and listen to your player base, because I doubt the Sandbox team plays as much as some of us do. We have a better perspective since we, you know, play the game perennially and actually learn its quirks; it's one thing to code the game mechanics, but it's another thing to unravel and comprehend how they work IN-GAME, and how our Guardian abilities can be advantageous. BUT it seems you have a false perception on what should be and what shouldn't be. None of us (or so I think) asked for any abilities to be nerfed, aside from Stormcaller, which, to be honest, I didn't even have a problem with. I have spoken.

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