Nice to see this up here.
Is it possible to get another post as well?
I would hope to get some clarification on the changes to the armour settings. What is the point in using high-armour stats if the difference is going to be so minute?
While I have never personally felt high-armour to be an importance in my own game-play, where I prefer high agility, I'm sure some people preferred it.
I do not see the point of making the character differences as small as they are. Surely larger differences would result in more important character choices? An influential stat to influence the given players play-style?
I'm talking from a purely PvE perspective. Having rather 'static' stats in PvP is good for balance. Less variables.
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