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Destiny

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1/19/2017 3:37:28 PM
28

(Suggestion) Mayhem Heroic Strikes "Guardian Down!"

(this is cross-posted from my post on Reddit, https://www.reddit.com/r/DestinyTheGame/comments/5oq8jk/guardian_down_mayhem_heroic_strike/) Last night, after speed-running through NF and a few Heroic Strikes with my Titan, [b]Trespasser[/b], [b]Unending Deluge III[/b], and [b]Dunemarchers[/b], I realized that when this game gets [i]thick [/i]with enemies, it can feel a lot like [i]DOOM[/i]. Cutting through swarms of enemies while your life-bar goes up and down is an adrenaline-rush thrill. Suggestion: Just like the fuster-cluck that is "Ultra-Violence" difficulty in [i]DOOM [/i]or "Heaven or Hell" mode in [i]Devil May Cry[/i] (you and enemies are highly deadly to each other), can we ramp up Destiny's already set predisposition to deadly alien genocide? Given, some of these modifiers, as-is, are contradictory to each other. They'd need tweaking. However, [b]TL;DR, Can Guardians and Enemies be disgustingly lethal to each other, with Guardian kill-counts racking up into the 200's? [/b][b]Discuss and Tweak at your Leisure.[/b] Lightswitch (backpedal and scream) Brawler (rip and tear, Guardian) Element Burn (all of them. Everything hurts) Exposure + "Vampire" (kills = heals) Epic (all the enemies, blood for the blood God!) Small Arms + Specialist (deadly guns) Juggler (because your favorite weapon is OP) Match Game (hope you brought a Swiss Army of guns) Catapult (because Void Warlocks are sluts) Mayhem (all your abilities are beholden to you. Crash the servers!)
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